Decay (full customizable)

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Description

A plugin that will allow owner to customize there decay system, it doesn’t alter the rust upkeep system, it will just decay slower or faster deployable/building depending the value you set in config file.

Features:

  • Decay for Twig, Wood, Stone, Metal and TopTier applies to all building blocks.
  • Set decay timer on each entity placed by a player (deployable and building, except TC).
  • The decay timer is set to 10.0 to each spawnable entity.

 

The decay will work differently if the item is in a TC range or not.

You can set the upkeep item to each deployable.

 

Default config file:

[su_spoiler title=”Config file” open=”no” style=”default” icon=”plus” anchor=”” class=””]

{
“Building”: {
“Metal”: {
“In TC Range”: 10,
“Out TC Range”: 10
},
“Stone”: {
“In TC Range”: 10,
“Out TC Range”: 10
},
“TopTier”: {
“In TC Range”: 10,
“Out TC Range”: 10
},
“Twigs”: {
“In TC Range”: 10,
“Out TC Range”: 10
},
“Wood”: {
“In TC Range”: 10,
“Out TC Range”: 10
}
},
“Deployable”: {
“andswitch”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“autoturret”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.concrete”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.metal”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.sandbags”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.stone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.wood”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“barricade.woodwire”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“bbq”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“beartrap”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“bed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“box.wooden”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“box.wooden.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“cabletunnel”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“campfire”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“cauldron”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“ceilinglight”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“chair”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“christmas.door.wreath”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“coffinstorage”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“corn.clone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“corn.seed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“counter”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“cupboard.tool”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.double.hinged.metal”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.double.hinged.toptier”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.double.hinged.wood”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.hinged.metal”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.hinged.toptier”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“door.hinged.wood”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“doorcloser”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“doorcontroller”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“doorgarland”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“dropbox”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“electrical.blocker”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“electrical.branch”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“electrical.combiner”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“electrical.memorycell”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“fireplace”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“flameturret”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“floor.grill”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“floor.ladder.hatch”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“fogmachine”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“fridge”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“furnace”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“furnace.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“gates.external.high.stone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“gates.external.high.wood”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“generator.small”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“generator.wind.scrap”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“giantcandycane”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“giantlollipops”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“gravestone.stone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“gravestone.wood”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“graveyardfence”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“hemp.clone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“hemp.seed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“jackolantern.angry”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“jackolantern.happy”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“ladder.wooden.wall”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“landmine”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“lantern”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“large.rechargable.battery”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“largecandles”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“laserdetector”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“lock.code”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“lock.key”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“locker”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“mailbox”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“mining.pumpjack”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“mining.quarry”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“orswitch”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“planter.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“planter.small”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“pookie”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“pressurepad”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“pumpkin.clone”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“pumpkin.seed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“reactivetarget”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“refinery.small.deployed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“repair.bench”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“repairbench.deployed”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“research.table”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“rug”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“rug.bear”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sam.site”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“scarecrow”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“searchlight”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“shelves”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“shotguntrap”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“shutter.metal.embrasure.a”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“shutter.metal.embrasure.b”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“shutter.wood.a”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.hanging”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.hanging.banner.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.hanging.ornate”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pictureframe.landscape”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pictureframe.portrait”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pictureframe.tall”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pictureframe.xl”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pictureframe.xxl”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.pole.banner.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.post.double”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.post.single”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.post.town”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.post.town.roof”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.wooden.huge”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.wooden.large”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.wooden.medium”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sign.wooden.small”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“simpelight”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“skull.fire.pit”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“sleepingbag”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“small.oil.refinery”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“small.rechargable.battery”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“small.stash”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“smallcandles”: {
“Decay In TC Range Time”: 10.0,
“Decay Out TC Range Time”: 10.0,
“ItemList”: [
“Wood”
],
“Start Decay After”: 10.0
},
“snowmachine”: {
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“wall.frame.fence”: {
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“waterpurifier”: {
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“xmas.lightstring”: {
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“xmas.tree”: {
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},
“xorswitch”: {
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],
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}
}
}

[/su_spoiler]

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